False Insolvency Discharge Default

False Insolvency Discharge Default fires or arms when a broadcast insolvency row is filed as discharged while the source row, creditor, claimant, spent resource, scar, proof, or future effect is hidden.

Trigger

trigger_state:
  source_broadcast_insolvency_row_present: true
  discharge_claim_visible: true
  future_reader_consumes_discharge_state: true
  hidden_or_invalid_inputs:
    - source_row_hidden
    - creditor_hidden
    - payer_or_authority_hidden
    - harmed_claimant_hidden
    - spent_resource_absent
    - collateral_scar_hidden
    - proof_bridge_absent
    - future_effect_hidden
  no_fixed_turn_trigger: true

Payload

false_insolvency_discharge_default:
  false_discharge_claim: true
  source_insolvency_row_or_absence: <row id or explicit_absence>
  hidden_or_invalid_discharge_scope: creditor_hidden | payer_hidden | scar_hidden | claimant_hidden | spent_resource_absent | overbroad_discharge | equivalent
  capturing_reader: sponsor | public | lawful_reader | archive | editor | route_asset | schedule_board | broadcast_reality | equivalent
  harmed_or_excluded_claimant: creditor | fan_public | artist | editor | lawful_reader | route_asset_holder | public_reader | explicit_absence
  insolvency_discharge_state_after: false_clean_discharge | sponsor_only | public_only | lawful_only | split_required | quarantined | recovery_only
  future_reader_effect: addendum_required | restitution_required | lawful_seal_required | route_costlier | blocked | hostile | recovery_only
  counter_deltas_min: 3
  durable_mutation: true

Effects

At least three durable surfaces must change:

  • insolvency discharge state;
  • creditor posture;
  • harmed claimant posture;
  • collateral custody;
  • route asset pressure;
  • schedule or blackout pressure;
  • public receipt distrust;
  • lawful seal pressure;
  • broadcast reality drift.

Non-Goals

  • Not a warning banner.
  • Not a hidden budget penalty.
  • Not a generic default.
  • Not valid unless the false discharge can affect future play.