Branch Reward Afteruse Receipt Lens

This lens checks that a completed or scarred branch reward cannot later be spent as clean universal permission unless reward scope, owner, proof bridge, excluded reader, after-state, and future effect remain visible.

Entry Oracle

entry_state:
  trigger_kind: state_pressure
  source_reward_row_visible: true
  source_reward_state_visible: true
  vested_owner_visible_or_explicit_absence: true
  accepted_scope_visible_or_explicit_absence: true
  requested_afteruse_visible: true
  future_reader_consumes_reward_state: true
  excluded_or_subordinated_reader_visible_or_explicit_absence: true
  proof_bridge_visible_or_explicit_absence: true
  player_can_certify_restrict_bridge_reopen_split_quarantine_or_default: true
  no_fixed_turn_trigger: true
  no_fixed_day_or_week_trigger: true
  no_raw_reward_count_trigger: true
  no_dashboard_or_lens_health_trigger: true

The lens fails if entry is driven by fixed turn, fixed day/week, raw reward count, dashboard state, lens health, or a prior reward row with no future reader trying to consume it.

Checks

1. Docket Preserves Reward, Reader, And Afteruse

branch_reward_afteruse_docket:
  source_reward_row: required
  source_reward_state: required
  vested_owner_or_absence: required
  accepted_scope_or_absence: required
  requested_afteruse: required
  future_reader_or_route: required
  excluded_or_subordinated_reader: required
  proof_bridge_or_explicit_absence: required
  selected_afteruse_posture: required
  branch_reward_afteruse_state_after: required
  future_reader_or_route_effect: required
  counter_deltas: required

2. Review Branches Diverge

Required branch families:

  • certify_reward_scope;
  • restrict_reward_afteruse_reader;
  • attach_reward_bridge;
  • reopen_excluded_reader;
  • split_reward_afteruse;
  • quarantine_reward_afteruse;
  • false_reward_afteruse_default;
  • future_effect_any.

3. Default Mutates Future Play

false_branch_reward_afteruse_default:
  false_clean_reward_afteruse: true
  source_reward_row_or_absence: required
  hidden_or_overbroad_reward_scope: required
  capturing_reader_or_route: required
  harmed_or_excluded_reader: required
  branch_reward_afteruse_state_after: required
  future_reader_effect: required
  counter_deltas_min: 3
  durable_mutation: true

4. Runtime Rollup Status Is Explicit

This is a direct-wiki contract bound to an evaluator entry. Runtime source objects and durable replay can be added later if branch reward afteruse becomes executable in the game-content rollup.