Folded Schedule Afterimage Receipt Lens
This lens checks that a folded schedule cannot later be spent as clean capacity, clean closure, or universal proof.
Entry Oracle
entry_state:
trigger_kind: state_pressure
source_folded_slot_visible: true
black_screen_incident_visible: true
original_schedule_contract_visible_or_explicit_absence: true
occupied_license_slot_visible: true
afterimage_reader_consumes_fold_state: true
harmed_or_displaced_reader_visible_or_explicit_absence: true
player_can_receipt_release_convert_quarantine_or_default: true
no_fixed_turn_trigger: true
no_fixed_day_or_week_trigger: true
no_raw_blackout_count_trigger: true
no_dashboard_or_lens_health_trigger: trueThe lens fails if entry is driven by fixed turn, fixed day/week, raw blackout count, dashboard state, or lens-health state.
Checks
1. Docket Preserves Fold And Afterimage Scope
folded_schedule_afterimage_docket:
source_folded_slot: required
original_schedule_contract_or_absence: required
black_screen_incident: required
occupied_license_slot: required
afterimage_reader_or_route: required
claimed_closure_or_reuse: required
harmed_or_displaced_reader_or_absence: required
selected_afterimage_posture: required
slot_state_after: required
blackout_scar_state_after: required
future_route_effect: required
counter_deltas: required2. Review Branches Diverge
Required branch families:
certify_folded_scar_receipt;release_slot_with_afterimage;convert_to_blackout_recovery;route_afterimage_claimant;quarantine_folded_slot;publicize_folded_cost;false_clean_folded_closure_default;future_effect_any.
3. Default Mutates Future Play
false_clean_folded_schedule_closure_default:
false_clean_fold_closure: true
source_folded_slot: required
black_screen_incident: required
occupied_license_slot: required
hidden_afterimage_reader_or_absence: required
omitted_blackout_scar: required
default_narrator: required
future_reader_effect: required
counter_deltas_min: 3
durable_mutation: true4. Runtime Rollup Status Is Explicit
This is a direct-wiki contract bound to an evaluator entry. Runtime source objects and durable replay can be added later if the folded-schedule afterimage lane becomes executable in the game-content rollup.