Lighting Booth Key Afteruse Receipt Lens

This lens checks that a lighting booth key kept from a show-night access handoff cannot later be spent as clean booth authority, blackout-edit consent, route asset ownership, or light-cue archive custody unless the game preserves the source key number, booth holder or explicit absence, access window, cited cue scope, requested afteruse, harmed technician, proof bridge, selected posture, after-state, and future route effect.

Entry Oracle

entry_state:
  trigger_kind: state_pressure
  source_key_number_visible: true
  booth_holder_visible_or_explicit_absence: true
  access_window_visible: true
  cited_cue_scope_visible: true
  requested_afteruse_visible: true
  harmed_technician_visible_or_explicit_absence: true
  proof_bridge_or_explicit_absence_visible: true
  future_reader_consumes_key_state: true
  player_can_certify_restrict_bridge_reopen_split_quarantine_or_default: true
  no_fixed_turn_trigger: true
  no_fixed_day_or_week_trigger: true
  no_raw_key_count_trigger: true
  no_dashboard_or_lens_health_trigger: true

The lens fails if entry is driven by fixed time, raw key inventory, dashboard health, or a booth key with no future reader trying to consume it.

Checks

1. Docket Preserves Booth Key Custody And Afteruse

lighting_booth_key_docket:
  source_key_number: required
  booth_holder_or_absence: required
  access_window: required
  cited_cue_scope: required
  requested_afteruse: required
  future_reader_or_route: required
  harmed_technician_or_absence: required
  proof_bridge_or_explicit_absence: required
  selected_key_posture: required
  key_afteruse_state_after: required
  future_reader_or_route_effect: required
  counter_deltas: required
  universal_booth_authority: false

2. Review Branches Diverge

Required branch families:

  • certify_key_interval;
  • restrict_key_reader;
  • attach_board_operator_bridge;
  • reopen_harmed_technician;
  • split_access_from_edit_authority;
  • quarantine_key_afteruse;
  • false_key_default;
  • future_effect_any.

3. Default Mutates Future Play

false_lighting_booth_key_default:
  false_clean_key: true
  source_key_number_or_absence: required
  hidden_or_overbroad_cue_scope: required
  capturing_reader_or_route: required
  harmed_technician_or_absence: required
  key_afteruse_state_after: falsely_clean
  future_reader_effect: recovery_only
  counter_deltas_min: 3
  durable_mutation: true

Progress Metric

Satisfied when the sibling TypeScript binding, focused card/rite/event content, and a lens-scoped durable replay show one selected branch changing named counters and future route state without treating the lighting booth key as universal booth authority or edit consent.