Soundproof Window Latch Afteruse Receipt Lens
This lens checks that a prior soundproof-window latch tag cannot be consumed later as universal clean acoustic authority after the window bay, acoustic-map version, room operator, caller, scene, or displaced listener has changed.
Entry Oracle
entry_state:
trigger_kind: state_pressure
source_soundproof_window_latch_visible: true
latch_inventory_id_or_absence_visible: true
original_window_bay_visible: true
original_room_operator_visible: true
original_acoustic_map_version_visible: true
requested_afteruse_scene_visible: true
afteruse_caller_visible: true
current_acoustic_map_version_or_absence_visible: true
current_room_operator_or_absence_visible: true
displaced_listener_or_crew_visible_or_absence: true
proof_bridge_or_absence_visible: true
player_can_certify_attach_split_checksum_notice_quarantine_or_default: true
no_fixed_turn_trigger: true
no_dashboard_or_lens_health_trigger: trueChecks
1. Docket Separates Prior Latch From Current Acoustic Authority
soundproof_window_latch_afteruse_docket:
acousticBoundaryRows: required
source_latch_tag: required
latch_inventory_id_or_absence: required
original_window_bay: required
original_room_operator: required
original_acoustic_map_version: required
requested_afteruse_scene: required
afteruse_caller: required
current_acoustic_map_version_or_absence: required
current_room_operator_or_absence: required
displaced_listener_or_crew: required
proof_bridge_or_absence: required
selected_afteruse_posture: required
future_route_effect: required2. Review Branches Diverge
Required branch families:
certify_current_acoustic_officer;attach_latch_afteruse_receipt;split_original_and_later_room_readers;require_editor_checksum_before_reuse;publish_listener_notice;quarantine_latch_afteruse_claim;false_clean_latch_default;future_effect_any.
3. False-Clean Default Mutates Future Play
false_clean_latch_default:
stale_latch_claim: true
state_before_resolution: false_clean_pending
terminal_state_exactly_one:
- false_clean_acoustic_boundary
- checksum_required_before_reuse
- recovery_only
future_gate_effect_exactly_one:
- soundproof_latch_afteruse_route_costlier
- soundproof_latch_editor_checksum_required
- soundproof_latch_recovery_only
counter_deltas_min: 3
durable_mutation: trueEvidence Shape
Playable satisfaction is now backed by focused game content, the runtime test lens/storyteller-soundproof-window-latch-afteruse.runtime.test.ts, and the lens-scoped durable session lens-storyteller-lens-soundproof-window-latch-afteruse-receipt-v1-20260720t0453z-runtime-v1 exported to lens/replays/storyteller-lens-soundproof-window-latch-afteruse-receipt-v1.replay.json with seed 20260720.
The runtime proof exercises all seven review branches, verifies the false-clean default arms the follow-up event, and checks that each default resolution clears pending flags while leaving exactly one durable terminal state and one matching future route effect.