State Scar Callback Readback

A state scar is any recorded damage, compromise, legal stain, proof gap, unpaid help, or recovery-only permission that survives a prior turn. This storyline says scars must be callable later: when someone tries to spend the scar as if it were clean proof, the route must ask who owns the old wound now.

storyline_contract:
  trigger_kind: state_pressure
  source_scar_row_visible: true
  later_route_or_reader_attempts_consumption: true
  scar_scope_survives_scene_change: true
  callback_can_change_route_access_or_counter_cost: true
  no_fixed_turn_trigger: true

The callback can help the player if they preserved proof, but it can also expose a hidden debt, displaced reader, or falsely clean sponsor claim.