Release Stamp Afteruse Receipt

Release Stamp Afteruse Receipt prevents a prior release stamp from laundering later use of a locked, scarred, split, conditional, public-only, lawful-only, or recovery-only target.

Required state surfaces:

  • source release stamp and source release state;
  • source locked target;
  • release scope;
  • requested afteruse and future reader or route consuming the stamp;
  • harmed or omitted claimant or explicit absence;
  • facility route state or explicit absence;
  • proof bridge or explicit absence;
  • selected afteruse posture and state after resolution;
  • counter deltas for facility pressure, public trust, inspection heat, source ambiguity, route cost, and claimant hostility.

State Machine

StateMeaningRequired consequence
stamp_pending_afteruseA future reader wants to cite the release stamp.Docket must be created or explicit absence recorded.
scope_certifiedOne named reader may consume the release.Other readers remain restricted.
reader_restrictedOverbroad afteruse is blocked.Capturing reader cannot claim universal release.
bridge_requiredFacility, public, lawful, checksum, restitution, or route bridge must carry the stamp.Bridge cost and proof burden remain visible.
target_or_claimant_reopenedSource lock, target, or harmed claimant needs a new answer.Later route is delayed, scarred, or costlier.
split_requiredDifferent readers need separate release receipts.Copy discipline and source ambiguity stay active.
afteruse_quarantinedThe release stamp cannot be spent yet.Current use is blocked or recovery-only.
false_clean_afteruseA desk consumes the stamp as universal release.False release stamp afteruse default mutates future play.

Default behavior is not flavor text. If the player lets false-clean afteruse stand, the game records a scar that future readers can consume as a disputed release stamp rather than clean proof.