Release Stamp Afteruse Receipt
Release Stamp Afteruse Receipt prevents a prior release stamp from laundering later use of a locked, scarred, split, conditional, public-only, lawful-only, or recovery-only target.
Required state surfaces:
- source release stamp and source release state;
- source locked target;
- release scope;
- requested afteruse and future reader or route consuming the stamp;
- harmed or omitted claimant or explicit absence;
- facility route state or explicit absence;
- proof bridge or explicit absence;
- selected afteruse posture and state after resolution;
- counter deltas for facility pressure, public trust, inspection heat, source ambiguity, route cost, and claimant hostility.
State Machine
| State | Meaning | Required consequence |
|---|---|---|
stamp_pending_afteruse | A future reader wants to cite the release stamp. | Docket must be created or explicit absence recorded. |
scope_certified | One named reader may consume the release. | Other readers remain restricted. |
reader_restricted | Overbroad afteruse is blocked. | Capturing reader cannot claim universal release. |
bridge_required | Facility, public, lawful, checksum, restitution, or route bridge must carry the stamp. | Bridge cost and proof burden remain visible. |
target_or_claimant_reopened | Source lock, target, or harmed claimant needs a new answer. | Later route is delayed, scarred, or costlier. |
split_required | Different readers need separate release receipts. | Copy discipline and source ambiguity stay active. |
afteruse_quarantined | The release stamp cannot be spent yet. | Current use is blocked or recovery-only. |
false_clean_afteruse | A desk consumes the stamp as universal release. | False release stamp afteruse default mutates future play. |
Default behavior is not flavor text. If the player lets false-clean afteruse stand, the game records a scar that future readers can consume as a disputed release stamp rather than clean proof.