Guarantee Recourse Priority / 担保追偿优先级机制
Guarantee Recourse Priority is the mechanism that makes an underwritten liability continue as playable faction pressure after the guarantee is paid, called, rejected, or converted into a scar.
派系责任承保机制 decides who guarantees a harmful future. This mechanism decides who can recover afterward, which recovery target is first in line, which claimant is barred, and what route becomes costlier because the payer gained leverage.
The mechanism is not a global finance system. It only exists where recourse can change route access, custody, public receipts, facility access, production lanes, faction posture, or broadcast reality.
State-triggered entry
Open this mechanism when all of the following are true:
- a liability exposure was underwritten, called, paid, rejected, split, overdrawn, fraud-flagged, or released with scar;
- a payer, guarantor, caller, excluded claimant, or public beneficiary can claim recovery;
- a concrete recovery target exists or is explicitly absent: sponsor escrow, legal seal, public receipt, fan oxygen pool, edit capacity, route asset, facility room, schedule lane, handler time, proof object, or faction favor;
- at least two claimants would rank the recovery differently;
- a future route, person, asset, room, public receipt, production ticket, or faction posture can still mutate.
This mechanism must never trigger from fixed turn count.
Core surfaces
- 担保追偿案卷 stores active recourse rows.
- 追偿优先级听证 lets the player honor, subordinate, substitute, contest, convert, or miss the claim.
- 追偿扫场违约 fires when unranked or unhandled recourse sweeps a target by default.
Recourse state machine
| State | Meaning | Required consequence |
|---|---|---|
recourse_unopened | A guarantee moved but no recovery row exists yet. | Docket offer, explicit absence, or silent sweep risk. |
noticed | A payer or claimant has named a recovery right. | Player can assign handler, proof, target, or substitute collateral. |
priority_contested | Two claimants dispute recovery order. | At least two branch outcomes remain non-equivalent. |
assigned | Handler/proof/target are assigned for a hearing. | Resolution must change at least three states or counters. |
satisfied | Payer recovers enough to lower immediate hostility. | Target is spent, scarred, barred, exposed, or made costlier. |
subordinate | Private recovery is ranked behind a public, lawful, fan, or artist claim. | Legitimacy improves while payer pressure rises. |
traded | Original target is protected by substitute collateral. | Substitute target gains a scar and future cost. |
barred | A payer claim is blocked by proof, receipt, checksum, or order. | Coalition, appeal, hostility, or future counterclaim appears. |
converted_to_public_restitution | Recourse becomes public payment or public audit rather than private collection. | Public legitimacy improves while exposure and audit pressure rise. |
swept | Payer takes the target by default or priority. | Route, asset, room, receipt, or lane state changes. |
defaulted | No credible ruling or substitute exists. | Sweep event or recovery-only route appears. |
recovery_only | The route survives only as scarred recovery play. | Clean success must remain unavailable without higher cost. |
Priority claim families
Sponsor/private contract priority
The sponsor or manager claims first recovery through stop-loss language, escrow, naming rights, or private guarantee.
Expected branch pressure:
relief_any:
- sponsor_stop_loss_pressure_down
- payer_hostility_down
cost_any:
- contract_capture_up
- public_receipt_distrust_up
- fan_oxygen_resentment_up
future_route_effect_any:
- public_correction_costlier
- artist_route_scarred
- sponsor_capture_hardenedInspector/archive priority
Inspector, archive desk, or white-glove authority claims recovery through seal, quarantine, admissibility, or order.
Expected branch pressure:
relief_any:
- custody_clarity_up
- archive_fraud_down
- reality_drift_down
cost_any:
- inspection_heat_up
- bureau_favor_debt_up
- route_asset_quarantine_up
future_route_effect_any:
- lawful_appeal_unlocked_with_debt
- proof_route_recovery_onlyPublic/fan priority
Fan public, Yu Lan, public receipt, witness oath, or pirate relay demands that recovery become public restitution.
Expected branch pressure:
relief_any:
- public_receipt_legitimacy_up
- fan_oxygen_balance_up
- audience_stability_up
cost_any:
- witness_exposure_up
- sponsor_pressure_up
- inspection_heat_up
- oxygen_liability_up
future_route_effect_any:
- public_audit_unlocked_with_risk
- private_capture_blocked_with_scarEditor/cutroom priority
Editor, cutroom, or black-box custody claims recovery through checksum, edit reserve, source release, or final-cut control.
Expected branch pressure:
relief_any:
- continuity_hazard_down
- audience_churn_down
- slot_legibility_up
cost_any:
- edit_debt_up
- source_ambiguity_up
- future_fraud_cost_up
- reality_drift_up
future_route_effect_any:
- checksum_release_required
- source_challenge_costlierProduction substitute priority
The producer protects an original target by posting internal collateral: handler time, schedule lane, room access, proof storage, or route asset.
Expected branch pressure:
relief_any:
- original_target_protected
- route_control_up
- faction_capture_down
cost_any:
- lane_scar_up
- handler_fatigue_up
- facility_access_pressure_up
- black_screen_slots_up
future_route_effect_any:
- substitute_route_costlier
- production_triage_ticket_armedBranch contract
Every branch must record:
recourse_id: <stable row id>
source_exposure_id: <liability exposure id>
source_session_id: <session that created or called guarantee>
current_session_id: <session that resolves recourse>
payer: <payer>
principal_debtor: <debtor>
recourse_target_before: <target state>
priority_claim_before: <priority>
selected_branch: honor | subordinate | substitute | contest | public_restitution | miss_or_default
barred_claimant: <claimant>
recourse_target_after: <target state>
recourse_state_after: <state>
deltas:
- <relief>
- <cost>
- <future route or asset effect>Failure cases
The mechanism must fail if:
- a paid or called guarantee disappears with no recovery row or explicit discharge scar;
- priority is only money owed and cannot mutate a route, asset, room, receipt, person, lane, or faction posture;
- sponsor, inspector, public, editor, and production outcomes collapse into the same generic debt result;
- a recovery target can be swept without recording barred claimant and future route effect;
- a public restitution branch is free legitimacy with no exposure or audit cost;
- a substitute collateral branch protects the original target without scarring the substitute;
- a default is only a number change and does not emit or record 追偿扫场违约 or equivalent.
Integration notes
- With 派系责任承保机制, this mechanism starts after collateral is posted, called, spent, rejected, or discharged with scar.
- With 派系承诺账本机制, recourse priority consumes or hardens finite faction commitments.
- With Route Assets and Custody, route assets can become recovery targets, barred targets, substitute collateral, or recovery-only scars.
- With 设施通行图机制, a payer may need room access to sweep or rescue collateral.
- With 制作分诊台机制, substitute collateral can overdraw a lane and arm triage default.
Non-goals
- Not a general economy simulator.
- Not a turn-count collection phase.
- Not a clean debt payoff.
- Not a lore-only legal doctrine.
- Not governance content.
- Not satisfied by page existence; the recourse row must be playable, branchy, and replay-visible.