Seventh Dome Facility Access Map / 第七穹顶设施通行图
Seventh Dome Facility Access Map is the first concrete place surface under Spatial Model. It turns Storyteller’s abstract production lanes into rooms, doors, public thresholds, service corridors, and seal orders that can be occupied, contested, locked, rerouted, or burned.
The design gap it closes: recent custody, liability, contrition, witness, route-asset, and triage content can already say who claims a person/proof and which lane is busy. They still need a place layer that proves where the body, receipt, camera, fan queue, editor checksum, or inspector seal physically is. Without this place surface, high-rank handlers can appear to teleport proof between crises.
Place promise
A playable facility map must make at least three facts visible whenever facility access matters:
- which room or threshold contains the contested person, proof, crowd, edit, permit, or broadcast asset;
- which passage or door is open, restricted, sealed, watched, or rerouted;
- which faction currently benefits if the player ignores the collision.
The map is state-triggered. It opens from room contention, seal orders, route-asset movement, inspection sweeps, public crowd pressure, or production triage lane conflict. It does not open from a fixed turn count.
Core nodes
Implementation may rename nodes, but a Seventh Dome map should expose equivalents of the following rooms or thresholds when relevant.
| Node id | Place meaning | Typical claimants | Default danger |
|---|---|---|---|
cutroom_blackbox | edit bay, black-box checksum, last-minute broadcast patch | editor, inspector, sponsor, archive | unauthorized cut hardens into reality |
archive_counter_seven | archive desk where custody copies, seals, and receipts are accepted | archive bureau, inspector, claimant, historian | false owner or single signed copy |
fan_oxygen_gate | public queue, relief line, witness chain, oxygen receipt threshold | fan public, sponsor, security, historian | public resentment or hostile witness chain |
white_glove_checkpoint | inspection gate between backstage and admissible record | inspector, legal handler, security | permit freeze or route asset capture |
sponsor_bridge_booth | private sponsor room where naming, apology, and stop-loss language is traded | sponsor, manager, legal lane | contract capture and clean narrative buyout |
service_corridor_chain | low-rank delivery path used by runners, cleaners, medics, and proof carriers | low-rank staff, security, archive, fan witness | runner exposure, missing stub, proof contamination |
ward_air_room | recovery room, artist oxygen support, protected staff shelter | artist, oxygen queue, safehouse, sponsor | body/voice split, oxygen debt, protected-person leak |
stage_threshold | camera line where rehearsal, apology, memorial, or counter-broadcast becomes real | producer, artist, editor, fan public, sponsor | black-screen fold or unwanted broadcast truth |
Passage edges
A facility route is not valid unless it records the route used or the route that failed.
| Edge | Connects | Access states | Common cost |
|---|---|---|---|
public_gate_to_stage | fan oxygen gate → stage threshold | open, crowd-blocked, security-cleared, sponsor-screened | fan resentment or security heat |
service_corridor_to_archive | service corridor → archive counter | open, watched, sealed, rerouted, contaminated | runner risk or archive debt |
checkpoint_to_cutroom | white-glove checkpoint → cutroom | permitted, frozen, escort-only, black-box locked | inspection heat or edit debt |
sponsor_bridge_to_stage | sponsor booth → stage threshold | bridged, captured, delayed, public-leaked | contract capture or public distrust |
ward_to_service_corridor | ward air room → service corridor | protected, oxygen-limited, exposed, quarantined | oxygen debt or route asset overexposure |
archive_to_stage_threshold | archive counter → stage threshold | certified, disputed, false-owner locked | custody gap or claimant pressure |
Access states
Every node or edge that matters should carry one explicit state.
| State | Meaning | Required playable consequence |
|---|---|---|
open | route is usable without special proof | assignment may proceed but still spends lane/time/resource |
restricted | route requires permit, handler, escort, public cover, or proof | failure routes to denial, delay, or exposure |
contested | at least two factions can claim or block the route | a choice must name which claim is honored or challenged |
sealed | room/edge is locked by inspection, sponsor, archive, security, medical, or emergency order | use requires break seal, reroute, negotiate, or wait for release condition |
rerouted | original path is blocked and an alternate path is in use | raises runner risk, proof contamination, crowd danger, or schedule scar |
watched | passage is under camera, fan public, inspector, sponsor, or archive scrutiny | covert use creates witness, leak, or audit heat |
burned | route was used too visibly or violently | future use is blocked, costlier, or hostile |
claimed | a faction holds priority access until challenged | unworked conflict defaults to that faction’s version |
Place-state schema
place: storyteller.place.seventh_dome_facility_access_map.v1
nodes:
- id: cutroom_blackbox | archive_counter_seven | fan_oxygen_gate | white_glove_checkpoint | sponsor_bridge_booth | service_corridor_chain | ward_air_room | stage_threshold
state: open | restricted | contested | sealed | watched | burned | claimed
current_claimant: editor | inspector | archive | sponsor | fan_public | security | artist | low_rank_staff | none
occupants: []
held_assets: []
required_access:
- permit | handler | escort | proof | public_cover | oxygen_support | archive_seal | sponsor_language | explicit_absence
edges:
- id: <passage_id>
from: <node_id>
to: <node_id>
state: open | restricted | contested | sealed | rerouted | watched | burned | claimed
last_used_by: <character_or_route_asset_or_faction_or_none>
risk_tags: []Branch expectations
Certify the route
The player assigns permit, handler, escort, proof, or public cover to open a restricted route.
Expected result: access succeeds, one selected room/edge becomes usable, and inspection heat, public debt, sponsor capture, runner risk, or schedule scar rises.
Reroute through the service corridor
The player avoids a sealed public or inspector route by using low-rank logistics.
Expected result: proof/person moves, but runner_risk, proof_contaminated, missing_stub, low_rank_staff_debt, or equivalent state appears.
Seal for protection
The player locks a room or threshold to protect a person, proof, or crowd.
Expected result: immediate harm drops, but another route, rite, or broadcast option is delayed, blocked, or made costlier.
Break the seal
The player violates an inspection, archive, sponsor, security, medical, or crowd seal.
Expected result: urgent access is gained or attempted, but inspection_heat, custody_gap, public_distrust, security_injury, black_screen_slots, or hostile witness pressure rises.
Let another faction hold the room
The player ignores a contested node/edge.
Expected result: the claimant with current room control emits a default, route asset capture, false owner, auto-edit, public version, or clean sponsor language.
Counters and durable states
Use facility deltas only when the place layer changed actual future availability.
Recommended counters:
facility_access_pressureroom_seal_pressureservice_corridor_heatrunner_riskinspection_heatcustody_gapfan_oxygen_resentmentcontract_captureedit_debtschedule_lane_scarredblack_screen_slots
Recommended tags:
facility_map_openroom_seal_activeroute_certifiedservice_corridor_rerouteseal_broken_on_cameraroom_claim_defaultedrunner_exposed_by_reroutestage_threshold_contestedarchive_counter_claimedcutroom_blackbox_locked
Interactions with existing systems
- Production Triage Desk decides which crisis receives finite lane capacity; this place map decides whether the assigned lane can actually reach the room.
- Route Assets and Custody decides who holds a person/proof as an asset; this place map records where the asset can be moved or captured.
- Custody and Proof decides admissibility; this place map records what physical route preserved or contaminated the proof.
- 交接链跑腿 and other low-rank carriers become valuable because some rooms are reachable only through watched or risky service paths.
- Inspection Shadow Crew Permit can certify access, survive as debt, or be burned by a seal break.
Non-goals
- Not a decorative map.
- Not a combat arena list.
- Not a fixed-turn movement phase.
- Not a generic AP tax.
- Not a free bypass around triage, custody, witness, sponsor, or inspection pressure.
- Not satisfied unless room state, edge state, claimant, assignment, and future availability are visible.